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Do violent video-games and media make people violent?


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#1 Sugar

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Posted 27 May 2009 - 04:18 pm

It's a discussion I've had many times with various groups of people, and it always boils down to two main ideas- whether the acquisition of behaviour is in someone's nature or learned through nurturing.

There's been many a time that newspapers and news programs have reported on someone (normally an adolescent) assaulting or even killing someone apparently due to the 'influence' of a video-game or film; however, the way you see this all depends on your stance on behaviour.
I personally believe that the majority of behaviour is learned through modelling and conditioning through parents, peers and the media; however, I also think that some behaviour is innate and that certain people have vulnerabilities to maladaptive thought processes and behaviours.

For example, I play violent video games (IMO anything violent is anything that involves the killing, maiming or otherwise hurting of another person/animal, also things such as stalking, psychological games/torture, etc), but I for one know I am not a psychopath, nor do I have urges to go about smashing people in the face with a hammer. Psychological research has found that some people have what is called a 'hardy personality' and are therefore more resistant to stressors than other people who lack a 'hardy' personality; in leu of this, could we also go on to say that some people who lack a defence mechanism such as this are more likely to be influenced by violence in video games? Or could we go on to say that despite being at a particular disadvantage and lacking this 'protection', we could still hold a strong code of ethics and morals and therefore withstand any temptation to hurt another human being or animal?

To support this, it's been found that some people who were victims of abuse during their childhood go on to become an abuser themselves- however, many don't. Could it be that they did learn the maladaptive behaviour wrongly inflicted upon them, but chose not to adapt to that type of behaviour because they knew it was wrong? Or could it simply be that some people learn in significantly different ways than others and channel their behaviour differently?

I've always thought that the media is very quick to blow cases such as this well out of proportion, and as with most 'controversial' issues, they home in them, even though they don't happen very often at all; can anyone remember the 'Muslims want to ban christmas' fandango? Well, that turned out to be absolute bollocks, and the Muslim community was equally as bloody confused as us as to where that cack had come from.

It's also common knowledge that children are incredibly quick learners, and often pick up some bad things along the way (an example being me accidently saying 'dick head' infront of my best friend's neice who's only a toddler and she was VERY quick to start running around the house shouting dick head for about 2 hours); in spite of this, children do begin to develop morals at an early age with the help of their parents, and as a result not all children will pick up on bad behaviours as easily as other children. For example, a child who lives in a very stable home environment and who is regularly reinforced to be nice to others and generally friendly is less likely to go around hitting other children- as long as the good behaviour is reinforced and the bad behaviour is punished in some way. A child who is often left home alone and is not comforted when upset is more likely to either isolate themselves as a form of punishment to their parents and family (found in the 'Strange Situation' experient done by Ainsworth in the States and later by Takahashi in Japan) or become frusterated and violent.

I do believe that you could expose 100 children to a violent video game and the amount of factors which are involved in whether they replicate the behaviour or not is endless; age is one thing, as between the ages of 2 and 12 children are developing at an alarming rate and the younger ages often copy behaviour without understanding it. Could you blame a child for mimicing the action of smashing a dish, despite the fact they don't understand the repercussions on their behaviour?

The amount of parental involvement is also another factor, as is their behaviour towards their children; authoritarian and lax parents are often the worse types, whereas parents who can balance the amount of work and play, as well as loving and reprimanding, are often thought to rear the most suitably conditioned children.

Although there's much more I'd like to say, I can't bloody think of anymore, and I know what I've written must be incredibly jumbled so sorry for any ensuing comfusion whilst reading it. :P To conclude, I believe a child's behaviour relies more of who they are influenced by, rather than WHAT; most children don't have the opportunity to play violent games until their older, normally when their moral and ethic beliefs are already somewhat formed, and I believe it is these beliefs that the parent's, friends and media instil that influence a child's behaviour and their learned actions later on in life.

What do you lot think about video games n violence then eh? :P
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#2 Reaper

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Posted 27 May 2009 - 05:39 pm

I like killing people...
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#3 Darkademic

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Posted 28 May 2009 - 10:30 am

Violent media do not cause one to be violent; nor do non-violent media cause one to be non-violent.

A person's temperament is largely inherited; I.e. the levels of various chemicals within the person's body / brain which cause emotional reactions - e.g. testosterone. However, violent tendencies are not inherited, they are learned (with a few exceptions relating to mental illnesses or severe chemical imbalances).

A person simply copying violence that they see would require the person having no moral foundation whatsoever; I.e. no concepts of what is right and what is wrong. If a person's moral foundation includes a clear knowledge of these things, the person is far, far less likely to simply copy violence - at least in a manner which causes harm to other people.

A person's actions are entirely chosen, and done so within a wide context of past judgements and acquired knowledge, and it is these things which will either prevent or enable violent behaviour. So if a person is brought up with the idea that violence is a perfectly reasonable solution to whatever problem, then they'll be more inclined to use violence.
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#4 Insathius

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Posted 28 May 2009 - 03:01 pm

Agree, I would also add that I believe that there is a vast proportion of our civilisation that do not have a moral foundation, they only think they do. Things people think are right and wrong can easily be picked apart using scientific method which is why we get situations/stories about things like computer games effecting people's violent tendencies.
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#5 ChrisBlizzard

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Posted 09 January 2010 - 02:10 am

All of you are ignoring the metaphysical truth here which is that a representation cannot precede its subject. Violence and violent philosophies cause violent video games
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#6 Donkzy

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Posted 04 February 2012 - 06:51 pm

utter bullshit, violent people are violent people its not the games fault there chamicaly unbalanced, think the PC brigade said the same thing about violent films years ago
agree with the whats right and whats wrong idea its up to you to decide
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#7 Rabar69

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Posted 21 March 2012 - 12:15 pm

I honestly think having access to a violent game causes me to be less violent IRL, because I can take my anger out on the game running round chopping heads off in a virtual world rather than the real world!

You might say this is a load of codswallop.. But it works for me, sometimes phasing into a virtual world helps me calm down and release all anger i have..

Gears of War 3 helps a lot cos of the Gore and complete Gib Mayhem
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#8 Eridan

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Posted 21 March 2012 - 01:23 pm

I did TLDR a lot of this cos its been picked over many times

More important is why are you asking the question? Why not ask does football make people violent? Does religion make people violent?

Why games get picked out is that people over 40 didn't have computer games when they were a kid, don't understand them and are happy enough to demonise them. When that generation dies off (sadly a whole 5 years before i do) no one will ask the question anymore.

We'll all be asking if hoverboards or direct neural interfaces make people violent (we can but hope).

See also "The internet makes you stupid/forgetful", "Writing makes you stupid/forgetful" (which was what Aristotle thought).

Or the short practical answer. Yes for a short period of time but only the same way music, film, sports, excercise in general, frustration or any thing else that 'excites' you in a biological sense can.
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#9 Bibidiboo

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Posted 25 March 2012 - 10:01 pm

Another point, even if a study showed that violent people play violent video games-->conclusion-->violent video games make people violent. You could ask one simple question and ruin the entire study :
'What if violent people tend to play violent video games quicker?'

Psychological studies are hard because you can always turn it around
eg : 'Depression is caused by chemical imbalances in the brain' --> ' What if depression causes the chemical imbalances? '' its hard.
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#10 Doeke

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Posted 26 March 2012 - 12:02 am

Another point, even if a study showed that violent people play violent video games-->conclusion-->violent video games make people violent. You could ask one simple question and ruin the entire study :
'What if violent people tend to play violent video games quicker?'

Psychological studies are hard because you can always turn it around
eg : 'Depression is caused by chemical imbalances in the brain' --> ' What if depression causes the chemical imbalances? '' its hard.


Yeah, this is a weakness in many of those studies.

Personally, I think violence in the media does desensitize us to some degree, and you shouldn't let an 8 year-old play CoD. But in almost every specific case of a child's violence being blamed on the games he plays, it's more likely that he plays those games because he likes violence.
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#11 Toglos

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Posted 26 March 2012 - 12:26 am

Yes and No.

It can give people ideas, and can influence, but it completely depends on the person. For example, if I told one of the heavily autistic teenagers at the autistic school I worked at to go and punch or stab someone, I would have no doubts at all he would do it, without even questioning it.

I don't think age really matters either. I've played violent video games since I was probably around 3 when we were playing terminate/chaos engine and other shooting/war games. I do not think I'm anymore violent then if I had alternatively never played video games. I don't start fights, unless its necessary to do so. But who doesn't! : /

Its the control of moral education video games can betray. for example swearing, rudeness, and other anti-social behaviors that probably do have an effect on people. I can see the effect of someone being a hero/main character in a computer game, who is an absolute cunt, a person is going to be influenced by this individual if he is a hero in the game or idle.

Certainty quotes mainly focusing on language can effect everyone, regardless of what age/gender. I think for someone with no religion/morals or has had a lack of education may have trouble separating violence from the real world, as he may already not give a fuck.

It will effect some people, but not the majority.

(The autistic teenagers are allowed to play video games, but they do have restrictions).

I think if people are allowed to "get away" with using computer language and rudeness it could escalate into using violence against others.

Humans however are naturally violent, I don't think it is enhanced by playing computer games, but I do believe that the some individuals can become influenced to do something by a computer game.

Edited by Toglos, 26 March 2012 - 12:30 am.

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#12 Bibidiboo

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Posted 26 March 2012 - 12:32 am

Yes and No.

It can give people ideas, and can influence, but it completely depends on the person. For example, if I told one of the heavily autistic teenagers at the autistic school I worked at to go and punch or stab someone, I would have no doubts at all he would do it, without even questioning it.

I don't think age really matters either. I've played violent video games since I was probably around 3 when we were playing terminate/chaos engine and other shooting/war games. I do not think I'm anymore violent then if I had alternatively never played video games. I don't start fights, unless its necessary to do so. But who doesn't! : /

Its the control of moral education video games can betray. for example swearing, rudeness, and other anti-social behaviors that probably do have an effect on people. I can see the effect of someone being a hero/main character in a computer game, who is an absolute cunt, a person is going to be influenced by this individual if he is a hero in the game or idle.

Certainty quotes mainly focusing on language can effect everyone, regardless of what age/gender. I think for someone with no religion/morals or has had a lack of education may have trouble separating violence from the real world, as he may already not give a fuck.

It will effect some people, but not the majority.

(The autistic teenagers are allowed to play video games, but they do have restrictions).

I think if people are allowed to "get away" with using computer language and rudeness it could escalate into using violence against others.

Humans however are naturally violent, I don't think it is enhanced by playing computer games, but I do believe that the some individuals can become influenced to do something by a computer game.

In the end I think what you're saying is this :

They may be influenced by violent video games, but that's only because of underlieing problems. Am I right?

If so, all they would have to do is turn on the TV, and the same things would influence them. I really don't think video games make any difference at all.
Another thing, semi-unrelated, no studies have shown that violent video games DO have a violent effect, so research says it doesn't work that way :)
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#13 Toglos

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Posted 26 March 2012 - 01:12 am

In the end I think what you're saying is this :

They may be influenced by violent video games, but that's only because of underlieing problems. Am I right?

If so, all they would have to do is turn on the TV, and the same things would influence them. I really don't think video games make any difference at all.
Another thing, semi-unrelated, no studies have shown that violent video games DO have a violent effect, so research says it doesn't work that way :)


yes. sorry i like to ramble :D
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#14 Bibidiboo

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Posted 26 March 2012 - 06:55 am

yes. sorry i like to ramble :D

Don't worry, everyone does :P
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#15 Dodger

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Posted 03 April 2012 - 04:57 pm

New article on the BBC today: Pupils made more violent by computer games

http://www.bbc.co.uk...cation-17600454

Basically it's a poorly written piece expressing the opinions of one primary school teacher discussing her pupils 'acting out' scenes from video games in the playground. (and the government pouncing on it)

Now I'm not advocating that every 5 year old should play GTA but I think the demonising of video games and the people who play them is just poorly researched, opinionated cr*p. Where are the articles showing video games have positive benefits? Where are the BBC mentioning their own vast range of games for children?

Really I'd rate poor journalism over video games as a social problem.

Edited by Dodger, 03 April 2012 - 04:59 pm.

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#16 Reel

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Posted 03 April 2012 - 05:04 pm

For several hundred years ago violent litterture was forwned upon, then violent music was frowned upon, then violent films were forwned upon and now it's the video games.

Media is constantly searching for scape goats and it's usually new things that they don't understand anything about. As soon as the generation whos grown up with violent video games start to influence the society, things like this tend to decrease and another scape goat is found.

The oldest ones that are the so called video game generation are in their early 30's right now and I imagine that we will see less and less of articles and debates about stuff like this in the future.
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